Visualize Projectile Motion in Real Time
Experiment with launch angle, velocity, gravity and air resistance, and instantly view the trajectory, live graphs and calculated physics values.
📈 Trajectory View
📊 Trajectory Graph
Projectile Motion Formulas
The core equations driving this simulation
Time of Flight
u = initial velocity, θ = launch angle, g = gravity, h = initial height. Unit: seconds (s).
Maximum Height
Height reached above the ground at the apex of the trajectory. Unit: meters (m).
Horizontal Range
Total horizontal distance travelled before landing. Unit: meters (m).
Horizontal Velocity
Constant throughout flight when air resistance is off. Unit: m/s.
Vertical Velocity
Changes over time under gravity. Zero at the apex. Unit: m/s.
Position Equations
Full parametric position of the projectile at any time t. Unit: meters (m).
Step-by-Step Solution
A worked solution generated from your current parameters
Click “Generate Solution” to see a full worked example using your current launch parameters.
Unit Converter
Quickly convert between common projectile motion units
Speed
25 m/s = 90 km/h
Angle
45° = 0.7854 rad
Length
10 m = 32.81 ft
Physics Challenge Mode
Test your intuition with mini physics challenges
Adjust your launch parameters and hit the target flag shown on the trajectory view, then press Launch.
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Learn the Physics
Core concepts behind projectile motion